Fitts’ Law Predictions with an Alternative Pointing Device (Wiimote®)

نویسندگان

  • Bryan A. Campbell
  • Katharine R. O’Brien
  • Michael D. Byrne
  • Benjamin J. Bachman
چکیده

A Nintendo® Wiimote® enabled testing of both zeroand first-order of control for a Fitts’ Lawstyle pointing task using the same device. The Wiimote® differs from standard computer input devices in that the user has available a full range of threedimensional motions. Participants were assigned to one of the two orders of control and completed a pointing task that included 50 trials on three sets of boxes, each a different size and distance from each other. Results indicated that participants using the Wiimote® as a zero-order input device (i.e., directly controlling cursor position) were roughly 2.5 times faster at completing the task than those using the Willmote® as a first-order device, (i.e., controlling cursor velocity). As expected, participants using the firstorder controller had smaller effective distances than those using the zero-order control scheme. Surprisingly, no meaningful differences were found between the two groups for overall error rate. This raises interesting questions for the future of three-dimensional control devices.

برای دانلود رایگان متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید

ثبت نام

اگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید

منابع مشابه

Using Wiimote for 2D and 3D Pointing Tasks: Gesture Performance Evaluation

We present two studies to comparatively evaluate the performance of gesture-based 2D and 3D pointing tasks. In both of them, a Wiimote controller and a standard mouse were used by six participants. For the 3D experiments we introduce a novel configuration analogous to the ISO 9241-9 standard methodology. We examine the pointing devices’ conformance to Fitts’ law and we measure eight extra param...

متن کامل

Performance Evaluation of Gesture-based 2D and 3D Pointing Tasks

We present two studies to comparatively evaluate the performance of gesture-based 2D and 3D pointing tasks. In both of them, a Wiimote controller and a standard mouse were used by six participants. For the 3D experiments we introduce a configuration analogous to the ISO 9241-9 standard methodology. We examine the pointing devices’ conformance to Fitts’ law, and we measure some extra parameters ...

متن کامل

Speed-accuracy tradeoff in Fitts' law tasks-on the equivalency of actual and nominal pointing precision

accuracy trade-off in Fitts' law tasks — On the equivalency of actual and nominal pointing precision. ABSTRACT Pointing tasks in human computer interaction obey certain speed-accuracy tradeoff rules. In general, the more accurate the task to be accomplished, the longer it takes, and vice versa. Fitts' law models the speed-accuracy tradeoff effect in pointing as imposed by the task parameters, t...

متن کامل

Evaluation of Fitts’ Law Index of Difficulty Formulation for Screen Size Variations

It is well-known as Fitts’ law that the time for a user to point a target on a GUI screen can be modeled as a linear function of “index of difficulty (ID).” In this paper, the authors investigate whether the traditional ID formulation is appropriate independently of device screen sizes. Result of our experiment reveals that the ID formulation may not consistently capture actual difficulty: user...

متن کامل

Calculation of Totally Optimized Button Configurations Using Fitts' Law

This paper addresses the problem of optimal placement and configuration for a set of buttons on a graphical user interface (GUI). We present an optimization algorithm that reduces the average time necessary for pointing device motions. Fitts’ law (Fitts 1954) is used to estimate the transfer time for cursor movements between buttons. Numerous studies in the literature focus on the verification ...

متن کامل

ذخیره در منابع من


  با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید

عنوان ژورنال:

دوره   شماره 

صفحات  -

تاریخ انتشار 2008